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17 May 2024: Card library updated.

Noxious Assault

3GG · Sorcery

Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter.

Similar cards

Color identity:
NameManaTypeText
Frolicking Familiar 2UCreature — Otter Wizard Flying Whenever you cast an instant or sorcery spell, Frolicking Familiar gets +1/+1 until end of turn. 2/2
Mutagen Connoisseur 1GUCreature — Vedalken Mutant Flying, vigilance Mutagen Connoisseur gets +1/+0 for each transformed permanent you control. 0/5
Gauntlet of Might 4Artifact Red creatures get +1/+1. Whenever a Mountain is tapped for mana, its controller adds an additional {R}.
Dusk Charger 3BCreature — Horse Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Dusk Charger gets +2/+2 as long as you have the city's blessing. 3/3
Lukamina, Bear Form 2GGLegendary Creature — Bear Druid Trample Other creatures you control get +1/+1 and have trample. When Lukamina, Bear Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped. 4/4
Snubhorn Sentry WCreature — Dinosaur Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Snubhorn Sentry gets +3/+0 as long as you have the city's blessing. 0/3
Spike Soldier 2GGCreature — Spike Soldier Spike Soldier enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn. 0/0
Luxurious Libation XGInstant Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.
Elvish Bard 3GGCreature — Elf Shaman Bard All creatures able to block Elvish Bard do so. 2/4
Shrewd Hatchling 3U/RCreature — Elemental Shrewd Hatchling enters the battlefield with four -1/-1 counters on it. {U/R}: Target creature can't block Shrewd Hatchling this turn. Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling. Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling. 6/6
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