M:tG card similarity search
W · Instant
Exile target creature you control, then return it to the battlefield under its owner's control with X +1/+1 counters on it, where X is the number of mirrors on walls you can see from your seat.
| Name | Mana | Type | Text |
|---|---|---|---|
| Arcane Archery | 2G | Instant | Target creature gets +3/+3 and gains reach and trample until end of turn. You get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it." |
| Brokers Veteran | 1U | Creature — Human Soldier | When Brokers Veteran dies, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 2/1 |
| March of Burgeoning Life | XG | Instant | As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way. Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle. |
| Bloodflow Connoisseur | 2B | Creature — Vampire | Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. 1/1 |
| Fate Transfer | 1U/B | Instant | Move all counters from target creature onto another target creature. |
| Guidestone Compass | Artifact | {1}, {T}: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) | |
| Unlicensed Hearse | 2 | Artifact — Vehicle | {T}: Exile up to two target cards from a single graveyard. Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it. Crew 2 */* |
| Get Your Head in the Game | 2W | Enchantment | Flash When Get Your Head in the Game enters the battlefield, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) with your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head). |
| Void Maw | 4BB | Creature — Horror | Trample If another creature would die, exile it instead. Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn. 4/5 |
| Dinrova Horror | 4UB | Creature — Horror | When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card. 4/4 |