Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Now You See Me . . .

W · Instant

Exile target creature you control, then return it to the battlefield under its owner's control with X +1/+1 counters on it, where X is the number of mirrors on walls you can see from your seat.

Similar cards

Color identity:
NameManaTypeText
Keeper of the Nine Gales 2UCreature — Bird Wizard Flying {T}, Tap two untapped Birds you control: Return target permanent to its owner's hand. 1/2
Mauhúr, Uruk-hai Captain BRLegendary Creature — Orc Soldier Menace If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead. 2/2
Resourceful Defense 2WEnchantment Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control. {4}{W}: Move any number of counters from target permanent you control to another target permanent you control.
Immerwolf 1RGCreature — Wolf Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform. 2/2
Circle of Confinement 1WEnchantment When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield. Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life.
Aladdin's Lamp 10Artifact {X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
Recommission 1WSorcery Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.
Otawara, Soaring City Legendary Land {T}: Add {U}. Channel — {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.
Consign to Dream 2UInstant Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
Celestial Sword 6Artifact {3}, {T}: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.
Page 322