M:tG card similarity search
4UU · Creature — Human Advisor Mutant
Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}, Remove two +1/+1 counters from among creatures you control: Draw a card. 0/0
| Name | Mana | Type | Text |
|---|---|---|---|
| Winter Sky | R | Sorcery | Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card. |
| Fervent Charge | 1RWB | Enchantment | Whenever a creature you control attacks, it gets +2/+2 until end of turn. |
| Bird Maiden | 2R | Creature — Human Bird | Flying 1/2 |
| Magmatic Channeler | 1R | Creature — Human Wizard | As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1. {T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn. 1/3 |
| Energy Chamber | 2 | Artifact | At the beginning of your upkeep, choose one — • Put a +1/+1 counter on target artifact creature. • Put a charge counter on target noncreature artifact. |
| Guard Change | 1G | Instant — Adventure | Create a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.) |
| The Brothers' War | 3R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create two tapped Powerstone tokens. II — Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able. III — The Brothers' War deals X damage to any target and X damage to any other target, where X is the number of artifacts you control. |
| Advice from the Fae | 2/U2/U2/U | Sorcery | ({2/U} can be paid with any two mana or with {U}. This card's mana value is 6.) Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. |
| Heroic Charge | 2WW | Instant | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn. |
| Arrester's Admonition | 2U | Instant | Return target creature to its owner's hand. Addendum — If you cast this spell during your main phase, draw a card. |