M:tG card similarity search
1B · Creature — Human Wizard
When Novice Occultist dies, you draw a card and you lose 1 life. 1/2
Name | Mana | Type | Text |
---|---|---|---|
The One Ring | 4 | Legendary Artifact | Indestructible When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. |
Vectis Dominator | 1WB | Artifact Creature — Human Wizard | {T}: Tap target creature unless its controller pays 2 life. 0/2 |
Sylvan Echoes | G | Enchantment | Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.) |
Fraying Omnipotence | 3BB | Sorcery | Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time. |
Soulgorger Orgg | 3RR | Creature — Nightmare Orgg | Trample When Soulgorger Orgg enters the battlefield, you lose all but 1 life. When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. 6/6 |
Etched Host Doombringer | 4B | Creature — Phyrexian Demon | When Etched Host Doombringer enters the battlefield, choose one — • Target opponent loses 2 life and you gain 2 life. • Choose target battle. If an opponent protects it, remove three defense counters from it. Otherwise, put three defense counters on it. 3/5 |
Damnable Pact | XBB | Sorcery | Target player draws X cards and loses X life. |
Skullmulcher | 4G | Creature — Elemental | Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Skullmulcher enters the battlefield, draw a card for each creature it devoured. 3/3 |
Mage Hunter | 3B | Creature — Horror | Whenever an opponent casts or copies an instant or sorcery spell, they lose 1 life. 3/4 |
Upwelling | 3G | Enchantment | Players don't lose unspent mana as steps and phases end. |