Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Norn's Disassembly

W · Enchantment

{1}{W}, Sacrifice a historic permanent: Seek a historic card.

Similar cards

Color identity:
NameManaTypeText
Boggart Forager RCreature — Goblin Rogue {R}, Sacrifice Boggart Forager: Target player shuffles their library. 1/1
Vraska's Fall 2BInstant Each opponent sacrifices a creature or planeswalker and gets a poison counter.
Agency Coroner 4BCreature — Ogre Cleric {2}{B}, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead. 3/6
Clawing Torment BEnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets -1/-1 and can't block. Enchanted permanent has "At the beginning of your upkeep, you lose 1 life."
Argentum Armor 6Artifact — Equipment Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}
Disciple of the Sun 4WCreature — Human Cleric Lifelink When Disciple of the Sun enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. 3/3
Pick Your Poison GSorcery Choose one — • Each opponent sacrifices an artifact. • Each opponent sacrifices an enchantment. • Each opponent sacrifices a creature with flying.
Ketria Plane — Ikoria When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control. Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
Enigma Thief 5UUCreature — Sphinx Rogue Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) Flying When Enigma Thief enters the battlefield, for each opponent, return up to one target nonland permanent that player controls to its owner's hand. 5/5
Rat in the Hat BCreature — Rat Rogue {T}, Sacrifice Rat in the Hat: Until end of turn, you may cast target creature card that has a hat from your graveyard. 1/2
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