Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Noble Stand

4W · Enchantment

Whenever a creature you control blocks, you gain 2 life.

Similar cards

Color identity:
NameManaTypeText
Lost in the Maze XUUEnchantment Flash When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) Tapped creatures you control have hexproof.
Charging Rhino 3GGCreature — Rhino Charging Rhino can't be blocked by more than one creature. 4/4
Stoic Ephemera 2WCreature — Spirit Defender (This creature can't attack.) Flying When Stoic Ephemera blocks, sacrifice it at end of combat. 5/5
Toxic Scorpion 1GCreature — Scorpion Deathtouch When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn. 1/1
Vertigo Spawn 1UCreature — Illusion Defender Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step. 0/3
Alley Grifters 1BBCreature — Human Mercenary Whenever Alley Grifters becomes blocked, defending player discards a card. 2/2
Plasma Elemental 5UCreature — Elemental Plasma Elemental can't be blocked. 4/1
Rakdos, Lord of Riots BBRRLegendary Creature — Demon You can't cast this spell unless an opponent lost life this turn. Flying, trample Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn. 6/6
Cenn's Tactician WCreature — Kithkin Soldier {W}, {T}: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature each combat. 1/1
Aether Flash 2RREnchantment Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it.
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