Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Noble Quarry

2G · Enchantment Creature — Unicorn

Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) All creatures able to block Noble Quarry or enchanted creature do so. Enchanted creature gets +1/+1. 1/1

Similar cards

Color identity:
NameManaTypeText
Seal of Strength GEnchantment Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.
Graceful Takedown 1GSorcery Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control.
Wild Might 1GInstant Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
Setessan Champion 2GCreature — Human Warrior Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card. 1/3
Golden Wish 3WWSorcery You may reveal an artifact or enchantment card you own from outside the game and put it into your hand. Exile Golden Wish.
Rust Scarab 4GCreature — Insect Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls. 4/5
Agrus Kos, Wojek Veteran 3RWLegendary Creature — Human Soldier Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. 3/3
Dissension in the Ranks 3RRInstant Target blocking creature fights another target blocking creature.
Patron of the Wild GCreature — Elf Morph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn. 1/1
Hedgewitch's Mask WArtifact — Equipment Equipped creature gets +1/+1. Equipped creature can't be blocked by creatures with power 4 or greater. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Page 176