Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Noble Purpose

3WW · Enchantment

Whenever a creature you control deals combat damage, you gain that much life.

Similar cards

Color identity:
NameManaTypeText
Marrow Bats 4BCreature — Bat Skeleton Flying Pay 4 life: Regenerate Marrow Bats. 4/1
Angel of Jubilation 1WWWCreature — Angel Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities. 3/3
Circle of Solace 3WEnchantment As Circle of Solace enters the battlefield, choose a creature type. {1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.
Wilson, Fearsome Bear 1BGLegendary Creature — Bear Warrior Menace, reach, trample Ward {2} {1}{B}{G}, Exile Wilson, Fearsome Bear from your graveyard: Target creature you control perpetually gains menace. Activate only as a sorcery. 4/4
Guard Change 1GInstant — Adventure Create a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.)
Ember Hauler RRCreature — Goblin {1}, Sacrifice Ember Hauler: It deals 2 damage to any target. 2/2
Mogg Fanatic RCreature — Goblin Sacrifice Mogg Fanatic: It deals 1 damage to any target. 1/1
Reality Hemorrhage 1RInstant Devoid (This card has no color.) Reality Hemorrhage deals 2 damage to any target.
Inspiring Commander 4WWCreature — Human Soldier Whenever another creature with power 2 or less enters the battlefield under your control, you gain 1 life and draw a card. 1/4
Lunar Frenzy XRInstant Target creature you control gets +X/+0 and gains first strike and trample until end of turn.
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