M:tG card similarity search
1UR · Creature — Cyclops
Defender Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender. 1/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Bane of Hanweir | Creature — Werewolf | Bane of Hanweir attacks each combat if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir. 5/5 | |
| Bound by Moonsilver | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack, block, or transform. Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate only as a sorcery and only once each turn. |
| Crackdown Construct | 4 | Artifact Creature — Construct | Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn. 2/2 |
| Sarah Jane Smith | 1W | Legendary Creature — Human Detective | Whenever you cast a historic spell, investigate. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Doctor's companion (You can have two commanders if the other is the Doctor.) 2/1 |
| Armor of Faith | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn. |
| Holy Armor | W | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn. |
| Stonehands | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn. |
| Descend on the Prey | Sorcery | Whenever a Minotaur attacks this turn, it gains first strike until end of turn and must be blocked this turn if able. | |
| Ferocity of the Wilds | 2R | Enchantment | Attacking non-Human creatures you control get +1/+0 and have trample. |
| Haunted Plate Mail | 4 | Artifact — Equipment | Equipped creature gets +4/+4. {0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) |