M:tG card similarity search
UUURRR · Legendary Creature — Dragon Wizard
This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card. 5/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Zealot of the God-Pharaoh | 3R | Creature — Minotaur Archer | {4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker. 4/3 |
| Tadeas, Juniper Ascendant | 2GW | Legendary Creature — Human Monk | Reach Tadeas has hexproof unless it's attacking. Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat. Whenever one or more creatures you control deal combat damage to a player, draw a card. 1/3 |
| Sage's Dousing | 2U | Tribal Instant — Wizard | Counter target spell unless its controller pays {3}. If you control a Wizard, draw a card. |
| Flame Jet | 1R | Sorcery | Flame Jet deals 3 damage to target player or planeswalker. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Inferno Jet | 5R | Sorcery | Inferno Jet deals 6 damage to target opponent or planeswalker. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Krark-Clan Shaman | R | Creature — Goblin Shaman | Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying. 1/1 |
| Ion Storm | 2R | Enchantment | {1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to any target. |
| Amphin Pathmage | 3U | Creature — Salamander Wizard | {2}{U}: Target creature can't be blocked this turn. 3/2 |
| Unbound Flourishing | 2G | Enchantment | Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X. Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy. |
| Benevolent Geist | Creature — Spirit Wizard | Flying Noncreature spells you control can't be countered. If Benevolent Geist would be put into a graveyard from anywhere, exile it instead. 2/2 |