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17 May 2024: Card library updated.

Nissa, Nature's Artisan

4GG · Legendary Planeswalker — Nissa

[+3]: You gain 3 life. [−4]: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand. [−12]: Creatures you control get +5/+5 and gain trample until end of turn. Loyalty 5

Similar cards

Color identity:
NameManaTypeText
Immolation Shaman 1RCreature — Viashino Shaman Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player. {3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn. 1/3
Veil of Secrecy 1UInstant — Arcane Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.) Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Archangel of Thune 3WWCreature — Angel Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control. 3/4
Sword of Light and Shadow 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip {2}
Wild Instincts 3GSorcery Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Quick-Draw Dagger 3Artifact — Equipment Flash When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Trickery Charm UInstant Choose one — • Target creature gains flying until end of turn. • Target creature becomes the creature type of your choice until end of turn. • Look at the top four cards of your library, then put them back in any order.
Tyrannical Pitlord 4BBCreature — Demon Flying, trample As Tyrannical Pitlord enters the battlefield, choose another creature you control. The chosen creature gets +3/+3 and has flying. When Tyrannical Pitlord leaves the battlefield, sacrifice the chosen creature. 6/6
Supply Drop 3Artifact Flash When Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn. {4}, {T}, Sacrifice Supply Drop: Draw a card.
Femeref Knight 2WCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}: Femeref Knight gains vigilance until end of turn. 2/2
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