M:tG card similarity search
GG · Sorcery
Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.
| Name | Mana | Type | Text |
|---|---|---|---|
| Deep Water | UU | Enchantment | {U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type. |
| Cyclone Sire | 4U | Creature — Elemental | Flying When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. 3/4 |
| Bomat Courier | 1 | Artifact Creature — Construct | Haste Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.) {R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands. 1/1 |
| Skull Prophet | BG | Creature — Human Druid | {T}: Add {B} or {G}. {T}: Mill two cards. 3/1 |
| Chulane, Teller of Tales | 2GWU | Legendary Creature — Human Druid | Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. {3}, {T}: Return target creature you control to its owner's hand. 2/4 |
| Trial of Knowledge | 3U | Enchantment | When Trial of Knowledge enters the battlefield, draw three cards, then discard a card. When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand. |
| Dread Fugue | B | Sorcery | Cleave {2}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card. |
| Pillage the Bog | BG | Sorcery | Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order. Plot {1}{B}{G} (You may pay {1}{B}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
| Arming Gala | 3GW | Enchantment | At the beginning of your end step, creatures you control and creature cards in your hand, library, and graveyard perpetually get +1/+1. |
| Chandra's Triumph | 1R | Instant | Chandra's Triumph deals 3 damage to target creature or planeswalker an opponent controls. Chandra's Triumph deals 5 damage instead if you control a Chandra planeswalker. |