M:tG card similarity search
W/B · Creature — Hag
Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Caller of Gales | U | Creature — Merfolk Wizard | {1}{U}, {T}: Target creature gains flying until end of turn. 1/1 |
Dunes of the Dead | Land — Desert | {T}: Add {C}. When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token. | |
Tormod, the Desecrator | 3B | Legendary Creature — Zombie Wizard | Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token. Partner (You can have two commanders if both have partner.) 4/2 |
Morning Apparition | Creature — Spirit Soldier | Flying, vigilance If Morning Apparition would be put into a graveyard from anywhere, exile it instead. 2/1 | |
Ruin-Lurker Bat | W | Creature — Bat | Flying, lifelink At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.) 1/1 |
Victory's Herald | 3WWW | Creature — Angel | Flying Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn. 4/4 |
Authority | 1W | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn. |
Makindi Patrol | 2W | Creature — Human Knight Ally | Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. 2/3 |
Winged Boots | 1U | Artifact — Equipment | Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) Equip {1} |
Maro's Gone Nuts | GG | Enchantment | Double any effect that doubles. (It quadruples.) |