M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Fire Dragon | 6RRR | Creature — Dragon | Flying When Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control. 6/6 |
Devour in Shadow | BB | Instant | Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness. |
Cunning Evasion | 1U | Enchantment | Whenever a creature you control becomes blocked, you may return it to its owner's hand. |
Abhorrent Overlord | 5BB | Creature — Demon | Flying When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) At the beginning of your upkeep, sacrifice a creature. 6/6 |
Sarah's Wings | W | Tribal Instant — Angel | Target creature or player gains flying until end of turn. (Players with flying can't be dealt damage by creatures without flying.) |
Run Afoul | G | Instant | Target opponent sacrifices a creature with flying. |
Skymarcher Aspirant | W | Creature — Vampire Soldier | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Skymarcher Aspirant has flying as long as you have the city's blessing. 2/1 |
Alchemist's Gambit | 1RR | Sorcery | Cleave {4}{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.] Exile Alchemist's Gambit. |
Sacred Prey | G | Creature — Horse | Whenever Sacred Prey becomes blocked, you gain 1 life. 1/1 |
Soldier of the Grey Host | 3W | Creature — Spirit Soldier | Flash Flying When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn. 2/2 |