Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nightshade Stinger

B · Creature — Faerie Rogue

Flying Nightshade Stinger can't block. 1/1

Similar cards

Color identity:
NameManaTypeText
Squall Drifter 1WSnow Creature — Elemental Flying {W}, {T}: Tap target creature. 1/1
Knight of the Holy Nimbus WWCreature — Human Rebel Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.) {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability. 2/2
Aven Farseer 1WCreature — Bird Soldier Flying Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer. 1/1
Deepwood Wolverine GCreature — Wolverine Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn. 1/1
Goldnight Redeemer 4WWCreature — Angel Flying When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control. 4/4
Razortooth Rats 2BCreature — Rat Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) 2/1
Angel of the Ruins 5WWArtifact Creature — Angel Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 5/7
Shepherd of Heroes 4WCreature — Angel Cleric Flying When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/4
Slashing Tiger 2GGCreature — Cat Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn. 3/3
Trained Cheetah 2GCreature — Cat Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn. 2/2
Page 260