M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Duskhunter Bat | 1B | Creature — Bat | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flying 1/1 |
Air Bladder | U | Enchantment — Aura | Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying. |
Vigorspore Wurm | 5G | Creature — Wurm | Undergrowth — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Vigorspore Wurm can't be blocked by more than one creature. 6/4 |
Culvert Ambusher | 3GG | Creature — Wurm Horror | When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able. Disguise {4}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/5 |
Silburlind Snapper | 5U | Creature — Turtle | Silburlind Snapper can't attack unless you've cast a noncreature spell this turn. 6/6 |
Glacial Crasher | 4UU | Creature — Elemental | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Glacial Crasher can't attack unless there is a Mountain on the battlefield. 5/5 |
Desert's Hold | 2W | Enchantment — Aura | Enchant creature When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
Furyborn Hellkite | 4RRR | Creature — Dragon | Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.) Flying 6/6 |
Cogmentor | 1 | Artifact Creature — Gnome Rigger | Flying {4}: Reassemble target Contraption you control. (Move it onto another one of your sprockets.) 1/1 |
Temmet, Vizier of Naktamun | WU | Legendary Creature — Human Cleric | At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) 2/2 |