M:tG card similarity search
B · Creature — Human Rogue
Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Grave Robbers | 1BB | Creature — Human Rogue | {B}, {T}: Exile target artifact card from a graveyard. You gain 2 life. 1/1 |
| Hag of Mage's Doom | 2B | Creature — Hag Warlock | Warlocks you control have "Ward—Pay 2 life." 2/2 |
| Kaya, Intangible Slayer | 3WWBB | Legendary Planeswalker — Kaya | Hexproof [+2]: Each opponent loses 3 life and you gain 3 life. [0]: You draw two cards. Then each opponent may scry 1. [−3]: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types. Loyalty 6 |
| Cruel Tutor | 2B | Sorcery | Search your library for a card, then shuffle and put that card on top. You lose 2 life. |
| Imperial Seal | B | Sorcery | Search your library for a card, then shuffle and put that card on top. You lose 2 life. |
| Vampiric Tutor | B | Instant | Search your library for a card, then shuffle and put that card on top. You lose 2 life. |
| Junji, the Midnight Sky | 3BB | Legendary Creature — Dragon Spirit | Flying, menace When Junji, the Midnight Sky dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life. 5/5 |
| Nafs Asp | G | Creature — Snake | Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay {1} before that draw step. 1/1 |
| God-Pharaoh's Statue | 6 | Legendary Artifact | Spells your opponents cast cost {2} more to cast. At the beginning of your end step, each opponent loses 1 life. |
| Warlock Class | B | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) At the beginning of your end step, if a creature died this turn, each opponent loses 1 life. {1}{B}: Level 2 When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. {6}{B}: Level 3 At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) |