M:tG card similarity search
1B · Creature — Rat Shaman
{B}, Sacrifice a creature: Target player discards a card. Activate only as a sorcery. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Simian Brawler | 3G | Creature — Ape Warrior | Discard a land card: Simian Brawler gets +1/+1 until end of turn. 3/3 |
| Dewdrop Spy | 1UU | Creature — Faerie Rogue | Flash Flying When Dewdrop Spy enters the battlefield, look at the top card of target player's library. 2/2 |
| Dream Halls | 3UU | Enchantment | Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell. |
| Clairvoyance | U | Instant | Look at target player's hand. Draw a card at the beginning of the next turn's upkeep. |
| Ghost Town | Land | {T}: Add {C}. {0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn. | |
| Territorial Dispute | 4RR | Enchantment | At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands. |
| Fault Riders | 2R | Creature — Human Soldier | Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn. 2/2 |
| Leapfrog | 2U | Creature — Frog | Leapfrog has flying as long as you've cast an instant or sorcery spell this turn. 3/1 |
| Sensation Gorger | 1RR | Creature — Goblin Shaman | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards. 2/2 |
| Anowon, the Ruin Sage | 3BB | Legendary Creature — Vampire Shaman | At the beginning of your upkeep, each player sacrifices a non-Vampire creature. 4/3 |