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17 May 2024: Card library updated.

Neyith of the Dire Hunt

2GG · Legendary Creature — Human Warrior

Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.) 3/3

Similar cards

Color identity:
NameManaTypeText
Righteous Charge 1WWSorcery Creatures you control get +2/+2 until end of turn.
Scare Tactics BInstant Creatures you control get +1/+0 until end of turn.
Shield Wall 1WInstant Creatures you control get +0/+2 until end of turn.
Solidarity 3WInstant Creatures you control get +0/+5 until end of turn.
Steadfastness 1WSorcery Creatures you control get +0/+3 until end of turn.
Virtuous Charge 2WSorcery Creatures you control get +1/+1 until end of turn.
Vitalizing Wind 8GInstant Creatures you control get +7/+7 until end of turn.
Warrior's Charge 2WSorcery Creatures you control get +1/+1 until end of turn.
Warrior's Honor 2WInstant Creatures you control get +1/+1 until end of turn.
Sarkhan, the Dragonspeaker 3RRLegendary Planeswalker — Sarkhan [+1]: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.) [−3]: Sarkhan, the Dragonspeaker deals 4 damage to target creature. [−6]: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand." Loyalty 4
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