M:tG card similarity search
2G · Enchantment — Aura
Enchant land When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted land has "{T}: Add two mana of any one color."
| Name | Mana | Type | Text |
|---|---|---|---|
| Deserted Temple | Land | {T}: Add {C}. {1}, {T}: Untap target land. | |
| Charisma Bobblehead | 3 | Artifact — Bobblehead | {T}: Add one mana of any color. {4}, {T}: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery. |
| Supernatural Rescue | 3W | Enchantment — Aura | This spell has flash as long as you control a Spirit. When you cast this spell, tap up to two target creatures you don't control. Enchant creature you control Enchanted creature gets +1/+2. |
| Hidden Herbalists | 1G | Creature — Human Druid | Revolt — When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G}. 2/2 |
| Lazotep Sliver | 3B | Creature — Zombie Sliver | Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.) Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.) 4/4 |
| Battle Sliver | 4R | Creature — Sliver | Sliver creatures you control get +2/+0. 3/3 |
| Cleaving Sliver | 3R | Creature — Sliver | Sliver creatures you control get +2/+0. 2/2 |
| Megantic Sliver | 5G | Creature — Sliver | Sliver creatures you control get +3/+3. 3/3 |
| Predatory Sliver | 1G | Creature — Sliver | Sliver creatures you control get +1/+1. 1/1 |
| Steelform Sliver | 2W | Creature — Sliver | Sliver creatures you control get +0/+1. 2/2 |