Card Codex

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17 May 2024: Card library updated.

Neurok Transmuter

2U · Creature — Human Wizard

{U}: Target creature becomes an artifact in addition to its other types until end of turn. {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact. 2/2

Similar cards

Color identity:
NameManaTypeText
Metamorphic Blast UInstant Spree (Choose one or more additional costs.) + {1} — Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1. + {3} — Target player draws two cards.
Countless Gears Renegade 1WCreature — Dwarf Artificer Revolt — When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. 2/2
Bovine Intervention 1WInstant Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token.
Corporeal Projection URSorcery Target creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Faerie Artisans 3UCreature — Faerie Artificer Flying Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans. 2/2
Thoughtcast 4USorcery Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Draw two cards.
Skophos Maze-Warden 3RCreature — Minotaur Warrior {1}: Skophos Maze-Warden gets +1/-1 until end of turn. Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.) 3/4
Second Sunrise 1WWInstant Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
Dragonshift 1URInstant Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying. Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Magical Hacker 1UCreature — Human Gamer {U}: Change the text of target spell or permanent by replacing all instances of + with -, and vice versa, until end of turn. 1/2
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