M:tG card similarity search
1UU · Creature — Human Rogue
Shroud (This creature can't be the target of spells or abilities.) Whenever Neurok Commando deals combat damage to a player, you may draw a card. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Skullscorch | RR | Sorcery | Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them. |
| Akki Battle Squad | 5R | Creature — Goblin Samurai | Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.) 6/6 |
| Overseer of Vault 76 | 2W | Legendary Creature — Human Advisor | First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76. At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn. 3/3 |
| Kindle the Carnage | 1RR | Sorcery | Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's mana value to each creature. You may repeat this process any number of times. |
| Pyroclast Consul | 3RR | Creature — Elemental Shaman | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature. 3/3 |
| Ith, High Arcanist | 5WU | Legendary Creature — Human Wizard | Vigilance {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Suspend 4—{W}{U} 3/5 |
| Tenth District Veteran | 2W | Creature — Human Soldier | Vigilance Whenever Tenth District Veteran attacks, untap another target creature you control. 2/3 |
| A-Wizard Class | U | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {2}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control. |
| Wizard Class | U | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control. |
| Faerie Miscreant | U | Creature — Faerie Rogue | Flying When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card. 1/1 |