Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Network Terminal

3 · Artifact

{T}: Add one mana of any color. {1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card.

Similar cards

Color identity:
NameManaTypeText
Brave the Elements WInstant Choose a color. White creatures you control gain protection from the chosen color until end of turn.
Alloy Golem 6Artifact Creature — Golem As Alloy Golem enters the battlefield, choose a color. Alloy Golem is the chosen color. (It's still an artifact.) 4/4
Control of the Court 1RSorcery Draw four cards, then discard three cards at random.
Goblin Lore 1RSorcery Draw four cards, then discard three cards at random.
Mental Vapors 3BSorcery Target player discards a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Marauding Looter 2URCreature — Human Pirate Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card. 4/3
Balduvian Shaman UCreature — Human Cleric Shaman {T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) 1/1
Dalakos, Crafter of Wonders 1URLegendary Creature — Merfolk Artificer {T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. Equipped creatures you control have flying and haste. 2/4
Raven's Crime BSorcery Target player discards a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Practical Research 3URInstant Draw four cards. Then discard two cards unless you discard an instant or sorcery card.
Page 91