Card Codex

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17 May 2024: Card library updated.

Nettling Nuisance

2B · Creature — Faerie Rogue

Flying Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This creature can't block." The token is goaded for the rest of the game. (It attacks each combat if able and attacks a player other than you if able.) 3/1

Similar cards

Color identity:
NameManaTypeText
Strength of Arms WInstant Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.
Breeding Pit 3BEnchantment At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. At the beginning of your end step, create a 0/1 black Thrull creature token.
Roiling Vortex 1REnchantment At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them. Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player. {R}: Your opponents can't gain life this turn.
Ballista Wielder Creature — Werewolf {2}{R}: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5
Origin Spellbomb 1Artifact {1}, {T}, Sacrifice Origin Spellbomb: Create a 1/1 colorless Myr artifact creature token. When Origin Spellbomb is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card.
Cosmotronic Wave 3RSorcery Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
Hazardous Blast 3RSorcery Hazardous Blast deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
Tangleclaw Werewolf 2GGCreature — Werewolf Horror Tangleclaw Werewolf can block an additional creature each combat. {6}{G}: Transform Tangleclaw Werewolf. 2/4
Delif's Cone 0Artifact {T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.
Lulu, Helpful Hollyphant 2WWLegendary Creature — Elephant Angel Flying Whenever you attack with one or more other creatures with flying, you gain twice that much life. 2/4
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