M:tG card similarity search
2B · Creature — Imp
{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Hylda's Crown of Winter | 3 | Legendary Artifact | {1}, {T}: Tap target creature. This ability costs {1} less to activate during your turn. {3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control. |
| Orcish Conscripts | R | Creature — Orc | Orcish Conscripts can't attack unless at least two other creatures attack. Orcish Conscripts can't block unless at least two other creatures block. 2/2 |
| Lieutenant Kirtar | 1WW | Legendary Creature — Bird Soldier | Flying {1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature. 2/2 |
| Gelid Shackles | W | Snow Enchantment — Aura | Enchant creature Enchanted creature can't block, and its activated abilities can't be activated. {S}: Enchanted creature gains defender until end of turn. ({S} can be paid with one mana from a snow source.) |
| True-Name Nemesis | 1UU | Creature — Merfolk Rogue | As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. 3/1 |
| Aurelia, Exemplar of Justice | 2RW | Legendary Creature — Angel | Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. 2/5 |
| Military Intelligence | 1U | Enchantment | Whenever you attack with two or more creatures, draw a card. |
| Ramroller | 3 | Artifact Creature — Juggernaut | Ramroller attacks each combat if able. Ramroller gets +2/+0 as long as you control another artifact. 2/3 |
| Hulking Raptor | 2GG | Creature — Dinosaur | Ward {2} At the beginning of your precombat main phase, add {G}{G}. 5/3 |
| Tangle | 1G | Instant | Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step. |