M:tG card similarity search
B · Creature — Zombie
When Nested Shambler dies, create X tapped 1/1 green Squirrel creature tokens, where X is Nested Shambler's power. 1/1
Name | Mana | Type | Text |
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Elderleaf Mentor | 3G | Creature — Elf Warrior | When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token. 3/2 |
Zendikar's Roil | 3GG | Enchantment | Landfall — Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token. |
Finale of Glory | XWW | Sorcery | Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance. |
Eldritch Pact | 6B | Sorcery | Target player draws X cards and loses X life, where X is the number of cards in their graveyard. |
Scour the Desert | 3WW | Sorcery | Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness. |
Barad-dûr | Legendary Land | Barad-dûr enters the battlefield tapped unless you control a legendary creature. {T}: Add {B}. {X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn. | |
Parting Thoughts | 2B | Sorcery | Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature. |
Sanguine Evangelist | 2W | Creature — Vampire Cleric | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying. 2/1 |
Hidden Path | 2GGGG | Enchantment | Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.) |
Gates Ablaze | 2R | Sorcery | Gates Ablaze deals X damage to each creature, where X is the number of Gates you control. |