M:tG card similarity search
2UBR · Legendary Creature — Zombie Wizard
At the beginning of each player's draw step, that player draws an additional card. Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Healing Hands | 2W | Sorcery | Target player gains 4 life. Draw a card. |
Snapping Thragg | 4R | Creature — Beast | Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls. Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 |
Ribskiff | 4 | Artifact — Vehicle | Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) When Ribskiff enters the battlefield, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4 |
Playable Delusionary Hydra | Stickers | {TK}{TK} — {T}: Draw a card, then discard a card. {TK}{TK}{TK}{TK} — Whenever this creature attacks, you gain 3 life and draw a card. {TK}{TK} — 1/5 {TK}{TK}{TK} — 4/4 | |
Scalding Viper | 1R | Creature — Elemental Snake | Whenever an opponent casts a spell with mana value 3 or less, Scalding Viper deals 1 damage to that player. 2/1 |
Destructive Force | 5RR | Sorcery | Each player sacrifices five lands. Destructive Force deals 5 damage to each creature. |
Pyrostatic Pillar | 1R | Enchantment | Whenever a player casts a spell with mana value 3 or less, Pyrostatic Pillar deals 2 damage to that player. |
Woodland Acolyte | 2W | Creature — Human Cleric | When Woodland Acolyte enters the battlefield, draw a card. 2/2 |
Wiretapping | 4U | Enchantment | Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost. |
Psychic Vortex | 2UU | Enchantment | Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, sacrifice a land and discard your hand. |