M:tG card similarity search
3RR · Legendary Creature — Zombie Minotaur Warrior
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn. 4/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Éomer, Marshal of Rohan | 2RR | Legendary Creature — Human Knight | Haste Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. 4/4 |
| Fearless Skald | 4R | Creature — Dwarf Berserker | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Double strike 3/2 |
| Davriel, Rogue Shadowmage | 2B | Legendary Planeswalker — Davriel | At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. [−1]: Target player discards a card. Loyalty 3 |
| Prime Minister's Cabinet Room | Plane — Earth | At the beginning of combat on your turn, up to one target creature you control becomes a copy of target creature an opponent controls. Will of the council — Whenever chaos ensues, starting with you, each player votes for a creature you don't control. Exile each creature with the most votes or tied for most votes. | |
| Millikin | 2 | Artifact Creature — Construct | {T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) 0/1 |
| Shadowgrange Archfiend | 6B | Creature — Demon | When Shadowgrange Archfiend enters the battlefield, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way. Madness—{2}{B}, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 8/4 |
| Ancient Spring | Land | Ancient Spring enters the battlefield tapped. {T}: Add {U}. {T}, Sacrifice Ancient Spring: Add {W}{B}. | |
| Dwarven Ruins | Land | Dwarven Ruins enters the battlefield tapped. {T}: Add {R}. {T}, Sacrifice Dwarven Ruins: Add {R}{R}. | |
| Ebon Stronghold | Land | Ebon Stronghold enters the battlefield tapped. {T}: Add {B}. {T}, Sacrifice Ebon Stronghold: Add {B}{B}. | |
| Geothermal Crevice | Land | Geothermal Crevice enters the battlefield tapped. {T}: Add {R}. {T}, Sacrifice Geothermal Crevice: Add {B}{G}. |