M:tG card similarity search
R · Instant
Needle Drop deals 1 damage to any target that was dealt damage this turn. Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Raiders' Spoils | 3B | Enchantment | Creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card. |
| Wing Storm | 2G | Sorcery | Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls. |
| Provoke | 1G | Instant | Untap target creature you don't control. That creature blocks this turn if able. Draw a card. |
| River Kelpie | 3UU | Creature — Beast | Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3 |
| Ith, High Arcanist | 5WU | Legendary Creature — Human Wizard | Vigilance {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Suspend 4—{W}{U} 3/5 |
| Haggle | R | Instant — Adventure | You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.) |
| Typhoon | 2G | Sorcery | Typhoon deals damage to each opponent equal to the number of Islands that player controls. |
| Intervention Pact | 0 | Instant | The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game. |
| The Gaffer | 2W | Legendary Creature — Halfling Peasant | At the beginning of each end step, if you gained 3 or more life this turn, draw a card. 2/3 |
| Plunge into Winter | 1W | Instant | Tap up to one target creature. Scry 1, then draw a card. |