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17 May 2024: Card library updated.

Necromancer's Magemark

2B · Enchantment — Aura

Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would die, return it to its owner's hand instead.

Similar cards

Color identity:
NameManaTypeText
Why 1GInstant Destroy target enchantment.
Rune-Tail's Essence Legendary Enchantment Prevent all damage that would be dealt to creatures you control.
Parapet 1WEnchantment You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Creatures you control get +0/+1.
Dragon Grip 2REnchantment — Aura Ferocious — If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+0 and has first strike.
Shieldmage Advocate 2WCreature — Human Cleric {T}: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice. 1/3
Mouth to Mouth 3USorcery Choose target opponent and target creature they control. You and that player have a breath-holding contest. If you win, you gain control of that creature.
Protective Bubble 3UEnchantment — Aura Enchant creature Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Pull from Eternity WInstant Put target face-up exiled card into its owner's graveyard.
Frantic Purification 2WInstant Destroy target enchantment. Madness {W} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Desecration Plague 3GSorcery Destroy target enchantment or land.
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