Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Necrologia

3BB · Instant

Cast this spell only during your end step. As an additional cost to cast this spell, pay X life. Draw X cards.

Similar cards

Color identity:
NameManaTypeText
Flunk 1BInstant Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand.
Spectacle Mage 1URCreature — Bird Shaman Flying Instant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast. 2/2
Skullmane Baku 3BBCreature — Spirit Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku. {1}, {T}, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn. 2/1
Thunder Drake 3UCreature — Elemental Drake Flying Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake. 2/3
Immortal Servitude XW/BW/BW/BSorcery Return each creature card with mana value X from your graveyard to the battlefield.
Auriok Steelshaper 1WCreature — Human Soldier Equip costs you pay cost {1} less. As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1. 1/1
Lambholt Ravager Creature — Werewolf Whenever you cast a noncreature spell, Lambholt Ravager deals 2 damage to each opponent. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4
Gale, Waterdeep Prodigy 2ULegendary Creature — Human Wizard Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead. Choose a Background (You can have a Background as a second commander.) 1/3
Two-Headed Dragon 4RRCreature — Dragon Flying Menace (This creature can't be blocked except by two or more creatures.) Two-Headed Dragon can block an additional creature each combat. {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. 4/4
Upwelling 3GEnchantment Players don't lose unspent mana as steps and phases end.
Page 318