Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Necroduality

3U · Enchantment

Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature.

Similar cards

Color identity:
NameManaTypeText
Kavu Titan 1GCreature — Kavu Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample. 2/2
Bitterblossom 1BTribal Enchantment — Faerie At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
Seize the Spoils 2RSorcery As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Skyshroud Lookout 1GCreature — Elf Archer Reach When Skyshroud Lookout enters the battlefield, seek an Elf card. 1/1
Sunrise Seeker 4WCreature — Human Scout Vigilance When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/3
Heart's Desire GSorcery — Adventure Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)
Ancient Copper Dragon 4RRCreature — Elder Dragon Flying Whenever Ancient Copper Dragon deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result. 6/5
Tocasia's Welcome 2WEnchantment Whenever one or more creatures with mana value 3 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn.
Moonlit Scavengers 5UCreature — Merfolk Rogue When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand. 4/5
Guildpact Greenwalker 2GCreature — Plant Rhino When Guildpact Greenwalker enters the battlefield, you may choose a creature card in your hand. If you do, that card perpetually incorporates {1}{G} and gets +4/+4. Multicolored creatures you control have ward {2}. 4/4
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