Card Codex

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17 May 2024: Card library updated.

Necra Disciple

B · Creature — Human Wizard

{G}, {T}: Add one mana of any color. {W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Great Wall 2WEnchantment Creatures with plainswalk can be blocked as though they didn't have plainswalk.
Ward of Lights WWEnchantment — Aura You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature As Ward of Lights enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.
High Tide UInstant Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
Tainted Field Land {T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.
Tainted Isle Land {T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.
Tainted Peak Land {T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp.
Tainted Wood Land {T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.
Viconia, Disciple of Rebirth 1WBLegendary Creature — Elf Cleric When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell." If it has mana value 3 or less, you may put it onto the battlefield. {1}: Exile target card from a graveyard. 3/4
Shifting Sky 2UEnchantment As Shifting Sky enters the battlefield, choose a color. All nonland permanents are the chosen color.
Morning Apparition Creature — Spirit Soldier Flying, vigilance If Morning Apparition would be put into a graveyard from anywhere, exile it instead. 2/1
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