Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nature's Will

2GG · Enchantment

Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.

Similar cards

Color identity:
NameManaTypeText
Collective Restraint 3UEnchantment Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
Sword of Body and Mind 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from green and from blue. Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards. Equip {2}
Seton, Krosan Protector GGGLegendary Creature — Centaur Druid Tap an untapped Druid you control: Add {G}. 2/2
Army Ants 1BRCreature — Insect {T}, Sacrifice a land: Destroy target land. 1/1
Grotag Night-Runner 2RCreature — Goblin Rogue Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn. 2/3
Vintara Snapper GGCreature — Turtle Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.) 2/2
Pretender's Claim 1BEnchantment — Aura Enchant creature Whenever enchanted creature becomes blocked, tap all lands defending player controls.
Tribal Flames 1RSorcery Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
Stoic Angel 1GWUCreature — Angel Flying, vigilance Players can't untap more than one creature during their untap steps. 3/4
Crosis, the Purger 3UBRLegendary Creature — Dragon Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color. 6/6
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