Card Codex

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17 May 2024: Card library updated.

Nature's Way

1G · Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

Similar cards

Color identity:
NameManaTypeText
Crash of Rhinos 6GGCreature — Rhino Trample 8/4
Ebony Rhino 7Artifact Creature — Rhino Trample 4/5
Stampeding Rhino 4GCreature — Rhino Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/4
Blood Mist 3REnchantment At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
Charging Badger GCreature — Badger Trample 1/1
Flameblade Angel 4RRCreature — Angel Flying Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller. 4/4
Regenerate 1GInstant Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Serra's Guardian 4WWCreature — Angel Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) Other creatures you control have vigilance. 5/5
Battlegrace Angel 3WWCreature — Angel Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. 4/4
Nahiri's Machinations 1WEnchantment At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. {1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature.
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