Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nature's Lore

1G · Sorcery

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Quandrix Apprentice GUCreature — Human Wizard Magecraft — Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order. 2/2
Goblin Spy RCreature — Goblin Rogue Play with the top card of your library revealed. 1/1
Sigarda, Font of Blessings 2GWLegendary Creature — Angel Flying Other permanents you control have hexproof. You may look at the top card of your library any time. You may cast Angel spells and Human spells from the top of your library. 4/4
Read the Runes XUInstant Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
Chance 3RSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards.
Mercenary Knight 2BCreature — Human Mercenary Knight When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card. 4/4
Orcish Spy RCreature — Orc Rogue {T}: Look at the top three cards of target player's library. 1/1
Flash of Insight X1UInstant Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Flashback—{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)
Fallow Wurm 2GCreature — Wurm When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card. 4/4
Thundering Wurm 2GCreature — Wurm When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card. 4/4
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