Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nature's Embrace

2G · Enchantment — Aura

Enchant creature or land As long as enchanted permanent is a creature, it gets +2/+2. As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color."

Similar cards

Color identity:
NameManaTypeText
Kataki, War's Wage 1WLegendary Creature — Spirit All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}." 2/1
Pelt Collector GCreature — Elf Warrior Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. As long as Pelt Collector has three or more +1/+1 counters on it, it has trample. 1/1
Aphetto Grifter 2UCreature — Human Wizard Tap two untapped Wizards you control: Tap target permanent. 1/1
Cacophodon 3GCreature — Dinosaur Enrage — Whenever Cacophodon is dealt damage, untap target permanent. 2/5
Consuming Oni 2BBCreature — Ogre Demon Flying, menace At the beginning of your end step, a random nonland card in your hand perpetually gains "When you cast this spell, you lose 3 life." 6/6
Rescue UInstant Return target permanent you control to its owner's hand.
Usher to Safety WInstant — Adventure Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
Setessan Skirmisher 1GCreature — Human Warrior Constellation — Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn. 2/1
Legion Lieutenant WBCreature — Vampire Knight Other Vampires you control get +1/+1. 2/2
Vedalken Mastermind UUCreature — Vedalken Wizard {U}, {T}: Return target permanent you control to its owner's hand. 1/2
Page 358