Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nasty End

1B · Instant

As an additional cost to cast this spell, sacrifice a creature. Draw two cards. If the sacrificed creature was legendary, draw three cards instead.

Similar cards

Color identity:
NameManaTypeText
Luminous Guardian 3WCreature — Human Nomad {W}: Luminous Guardian gets +0/+1 until end of turn. {2}: Luminous Guardian can block an additional creature this turn. 1/4
Gollum, Scheming Guide 1BLegendary Creature — Halfling Horror Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn. 2/1
Stubborn Burrowfiend 1GCreature — Badger Beast Mount Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2
Bargaining Table 5Artifact {X}, {T}: Draw a card. X is the number of cards in an opponent's hand.
Arwen, Weaver of Hope 1GGLegendary Creature — Elf Noble Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Arwen, Weaver of Hope's toughness. 2/1
Ember Shot 6RInstant Ember Shot deals 3 damage to any target. Draw a card.
Zap 2RInstant Zap deals 1 damage to any target. Draw a card.
Auriok Steelshaper 1WCreature — Human Soldier Equip costs you pay cost {1} less. As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1. 1/1
Krark-Clan Ironworks 4Artifact Sacrifice an artifact: Add {C}{C}.
Obsessive Astronomer 1RCreature — Human Wizard If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield. Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards. 2/2
Page 356