M:tG card similarity search
1UU · Legendary Planeswalker — Narset
Each opponent can't draw more than one card each turn. [−2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Loyalty 5
Name | Mana | Type | Text |
---|---|---|---|
Distortion Strike | U | Sorcery | Target creature gets +1/+0 until end of turn and can't be blocked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Taigam's Strike | 3U | Sorcery | Target creature gets +2/+0 until end of turn and can't be blocked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Sacred Ground | 1W | Enchantment | Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield. |
Pyromancy | 2RR | Enchantment | {3}, Discard a card at random: Pyromancy deals damage to any target equal to the mana value of the discarded card. |
Display of Dominance | 1G | Instant | Choose one — • Destroy target blue or black noncreature permanent. • Permanents you control can't be the targets of blue or black spells your opponents control this turn. |
Invasion of Tarkir | 1R | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.) |
Wharf Infiltrator | 1U | Creature — Human Horror | Skulk (This creature can't be blocked by creatures with greater power.) Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card. Whenever you discard a creature card, you may pay {2}. If you do, create a 3/2 colorless Eldrazi Horror creature token. 1/1 |
Bone Shaman | 2RR | Creature — Giant Shaman | {B}: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn." 3/3 |
War Barge | 4 | Artifact | {3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.) |
Minamo's Meddling | 2UU | Instant | Counter target spell. That spell's controller reveals their hand, then discards each card with the same name as a card spliced onto that spell. |