Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Narcomoeba

1U · Creature — Illusion

Flying When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield. 1/1

Similar cards

Color identity:
NameManaTypeText
Winged Hive Tyrant 3URCreature — Tyranid Flying, haste The Will of the Hive Mind — Other creatures you control with counters on them have flying and haste. 4/4
Kor Sky Climber 2WCreature — Kor Soldier Ally {1}{W}: Kor Sky Climber gains flying until end of turn. 3/2
The Tomb of Aclazotz Legendary Land — Cave (Transforms from Tarrian's Journal.) {T}: Add {B}. {T}: You may cast a creature spell from your graveyard this turn. If you do, it enters the battlefield with a finality counter on it and is a Vampire in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)
Impede Momentum 1USorcery Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Deadly Designs 1BEnchantment {2}: Put a plot counter on Deadly Designs. Any player may activate this ability. When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures.
Ashen Ghoul 3BCreature — Zombie Haste {B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above Ashen Ghoul. 3/1
Junk Diver 3Artifact Creature — Bird Flying When Junk Diver dies, return another target artifact card from your graveyard to your hand. 1/1
Kangee's Lieutenant 2WCreature — Bird Soldier Flying Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn. Encore {5}{W} ({5}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 1/1
Aethertide Whale 4UUCreature — Whale Flying When Aethertide Whale enters the battlefield, you get {E}{E}{E}{E}{E}{E} (six energy counters). Pay {E}{E}{E}{E}: Return Aethertide Whale to its owner's hand. 6/4
Involuntary Cooldown 3USorcery Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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