M:tG card similarity search
2G · Creature — Insect Shaman
When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card. Suspend 1—{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Halt Order | 2U | Instant | Counter target artifact spell. Draw a card. |
| Forbidding Watchtower | Land | Forbidding Watchtower enters the battlefield tapped. {T}: Add {W}. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land. | |
| Waterkin Shaman | 1U | Creature — Elemental Shaman | Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn. 2/1 |
| Dictate of Kruphix | 1UU | Enchantment | Flash At the beginning of each player's draw step, that player draws an additional card. |
| Darksteel Garrison | 2 | Artifact — Fortification | Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
| Terrain Generator | Land | {T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped. | |
| Flight of Fancy | 3U | Enchantment — Aura | Enchant creature When Flight of Fancy enters the battlefield, draw two cards. Enchanted creature has flying. |
| Restless Anchorage | Land | Restless Anchorage enters the battlefield tapped. {T}: Add {W} or {U}. {1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land. Whenever Restless Anchorage attacks, create a Map token. | |
| Honey Mammoth | 4GG | Creature — Elephant | When Honey Mammoth enters the battlefield, you gain 4 life. 6/6 |
| Springmane Cervin | 2G | Creature — Elk | When Springmane Cervin enters the battlefield, you gain 2 life. 3/2 |