M:tG card similarity search
· Land
{T}: Add {C}. Threshold — {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.
| Name | Mana | Type | Text |
|---|---|---|---|
| Moonglove Changeling | 2B | Creature — Shapeshifter | Changeling (This card is every creature type.) {B}: Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) 2/2 |
| The Moonbase | Plane — Moon | Low Gravity — All creatures have "{2}: This creature gains flying until end of turn. Activate only as a sorcery." Whenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. | |
| Hunted Horror | BB | Creature — Horror | Trample When Hunted Horror enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black. 7/7 |
| Cyclopean Titan | 4BBBB | Creature — Zombie Giant | When Cyclopean Titan dies, two target lands become Swamps. Exile Cyclopean Titan. {3}, {T}: Tap target creature, then return Cyclopean Titan to its owner's hand. 8/4 |
| Midnight Charm | B | Instant | Choose one — • Midnight Charm deals 1 damage to target creature and you gain 1 life. • Target creature gains first strike until end of turn. • Tap target creature. |
| Crystal Chimes | 3 | Artifact | {3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand. |
| Chub Toad | 2G | Creature — Frog | Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn. 1/1 |
| Life of the Party | 3R | Creature — Elemental | First strike, trample, haste Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control. When Life of the Party enters the battlefield, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.) 0/1 |
| Seraph of the Scales | 2WB | Creature — Angel | Flying {W}: Seraph of the Scales gains vigilance until end of turn. {B}: Seraph of the Scales gains deathtouch until end of turn. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) 4/3 |
| Sensei Golden-Tail | 1W | Legendary Creature — Fox Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery. 2/1 |