M:tG card similarity search
1B · Creature — Shade
{B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Onyx Talisman | 2 | Artifact | Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent. |
| Carrionette | 1B | Creature — Skeleton | {2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate only if Carrionette is in your graveyard. 1/1 |
| Mist Dancer | 4U | Creature — Merfolk Wizard | Flying Other Merfolk you control get +1/+0 and have flying. Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/3 |
| Mischievous Poltergeist | 2B | Creature — Spirit | Flying Pay 1 life: Regenerate Mischievous Poltergeist. 1/1 |
| School of Piranha | 1U | Creature — Fish | At the beginning of your upkeep, sacrifice School of Piranha unless you pay {1}{U}. 3/3 |
| Nettlecyst | 3 | Artifact — Equipment | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2} |
| Leyline of the Meek | 2WW | Enchantment | If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1. |
| Invoke Prejudice | UUUU | Enchantment | Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays {X}, where X is its mana value. |
| Brood Keeper | 3R | Creature — Human Shaman | Whenever an Aura becomes attached to Brood Keeper, create a 2/2 red Dragon creature token with flying. It has "{R}: This creature gets +1/+0 until end of turn." 2/3 |
| Vampiric Fury | 1R | Instant | Vampire creatures you control get +2/+0 and gain first strike until end of turn. |