M:tG card similarity search
2B · Instant
Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell.
Name | Mana | Type | Text |
---|---|---|---|
Get Lost | 1W | Instant | Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") |
Nullmage Advocate | 2G | Creature — Insect Druid | {T}: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment. 2/3 |
Familiar's Ruse | UU | Instant | As an additional cost to cast this spell, return a creature you control to its owner's hand. Counter target spell. |
Consign to Dream | 2U | Instant | Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead. |
Rashmi, Eternities Crafter | 2GU | Legendary Creature — Elf Druid | Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand. 2/3 |
Laughing Jasper Flint | 1BR | Legendary Creature — Lizard Rogue | Creatures you control but don't own are Mercenaries in addition to their other types. At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells. 4/3 |
Devout Lightcaster | WWW | Creature — Kor Cleric | Protection from black When Devout Lightcaster enters the battlefield, exile target black permanent. 2/2 |
Rescind | 1UU | Instant | Return target permanent to its owner's hand. Cycling {2} ({2}, Discard this card: Draw a card.) |
Withering Boon | 1B | Instant | As an additional cost to cast this spell, pay 3 life. Counter target creature spell. |
Questing Druid | 1G | Creature — Human Druid | Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid. 1/1 |