M:tG card similarity search
2G · Enchantment
Your commander costs {1} less to cast for each time it's been cast from the command zone this game. Whenever your commander is put into the command zone from anywhere, draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| The Cave of Skulls | Plane — Earth | Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) Whenever chaos ensues, create two 1/1 white Warrior creature tokens. | |
| Desecration Elemental | 3B | Creature — Elemental | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a player casts a spell, sacrifice a creature. 8/8 |
| Bloodgift Demon | 3BB | Creature — Demon | Flying At the beginning of your upkeep, target player draws a card and loses 1 life. 5/4 |
| Gather the Townsfolk | 1W | Sorcery | Create two 1/1 white Human creature tokens. Fateful hour — If you have 5 or less life, create five of those tokens instead. |
| Crafty Pathmage | 2U | Creature — Human Wizard | {T}: Target creature with power 2 or less can't be blocked this turn. 1/1 |
| Pathmaker Initiate | 1R | Creature — Human Wizard | {T}: Target creature with power 2 or less can't be blocked this turn. 2/1 |
| Spark Harvest | B | Sorcery | As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Destroy target creature or planeswalker. |
| Conjurer's Ban | WB | Sorcery | Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played. Draw a card. |
| Pitiless Carnage | 3B | Sorcery | Sacrifice any number of permanents you control, then draw that many cards. Plot {1}{B}{B} (You may pay {1}{B}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
| Araumi of the Dead Tide | 1UB | Legendary Creature — Merfolk Wizard | {T}, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 1/4 |