M:tG card similarity search
1GUU · Creature — Snake
Flash When Mystic Snake enters the battlefield, counter target spell. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Skullcap Snail | 1B | Creature — Fungus Snail | When Skullcap Snail enters the battlefield, target opponent exiles a card from their hand. 1/1 |
Inventive Wingsmith | 2W | Creature — Dwarf Artificer | At the beginning of your end step, if you haven't cast a spell from your hand this turn and Inventive Wingsmith doesn't have a flying counter on it, put a flying counter on it. 2/4 |
Myr Scrapling | 1 | Artifact Creature — Myr | Sacrifice Myr Scrapling: Put a +1/+1 counter on target creature. 1/1 |
Suspension Field | 1W | Enchantment | When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.) |
Icatian Moneychanger | W | Creature — Human | Icatian Moneychanger enters the battlefield with three credit counters on it. When Icatian Moneychanger enters the battlefield, it deals 3 damage to you. At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate only during your upkeep. 0/2 |
Spinal Parasite | 5 | Artifact Creature — Insect | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent. -1/-1 |
Sleight of Mind | U | Instant | Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.) |
Daru Spiritualist | 1W | Creature — Human Cleric | Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn. 1/1 |
Divine Intervention | 6WW | Enchantment | Divine Intervention enters the battlefield with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from Divine Intervention. When you remove the last intervention counter from Divine Intervention, the game is a draw. |
Agadeem, the Undercrypt | Land | As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {B}. |