M:tG card similarity search
1GUU · Creature — Snake
Flash When Mystic Snake enters the battlefield, counter target spell. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Keldon Warcaller | 1R | Creature — Human Warrior | Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control. 2/2 |
Llanowar Visionary | 2G | Creature — Elf Druid | When Llanowar Visionary enters the battlefield, draw a card. {T}: Add {G}. 2/2 |
Slip Out the Back | U | Instant | Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) |
Ice Cave | 3UU | Enchantment | Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.) |
Oaken Brawler | 3W | Creature — Treefolk Warrior | When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 2/4 |
Predatory Nightstalker | 3BB | Creature — Nightstalker | When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature. 3/2 |
The Thirteenth Doctor | 1GU | Legendary Creature — Time Lord Doctor | Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature. Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it. 2/2 |
Autonomous Assembler | 5 | Artifact Creature — Assembly-Worker | Prototype {1}{W} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Vigilance {1}, {T}: Put a +1/+1 counter on target Assembly-Worker you control. 4/5 |
Emissary of Grudges | 5R | Creature — Efreet | Flying, haste As Emissary of Grudges enters the battlefield, secretly choose an opponent. Reveal the player you chose: Choose new targets for target spell or ability if it's controlled by the chosen player and if it targets you or a permanent you control. Activate only once. 6/5 |
Workhorse | 6 | Artifact Creature — Horse | Workhorse enters the battlefield with four +1/+1 counters on it. Remove a +1/+1 counter from Workhorse: Add {C}. 0/0 |