Card Codex

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17 May 2024: Card library updated.

Mystic Penitent

W · Creature — Human Nomad Mystic

Vigilance Threshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying. 1/1

Similar cards

Color identity:
NameManaTypeText
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Blue Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.
Psychic Spiral 4UInstant Shuffle all cards from your graveyard into your library. Target player mills that many cards.
Boneyard Lurker 2BGCreature — Nightmare Beast Mutate {2}{B/G}{B/G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target permanent card from your graveyard to your hand. 4/4
Inspiring Captain 3WCreature — Human Knight When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Scarblade Elite BBCreature — Elf Assassin {T}, Exile an Assassin card from your graveyard: Destroy target creature. 2/2
Trollbred Guardian 4GCreature — Troll Frog Warrior {2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample. 5/5
Edgar's Awakening 3BBSorcery Return target creature card from your graveyard to the battlefield. When you discard Edgar's Awakening, you may pay {B}. When you do, return target creature card from your graveyard to your hand.
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