M:tG card similarity search
U · Enchantment — Aura
Enchant land you control Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted land has "{T}: Target creature gets +2/+2 until end of turn."
Name | Mana | Type | Text |
---|---|---|---|
Spara's Bodyguard | GWU | Creature — Rhino Warrior | When Spara's Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on Spara's Bodyguard. At the beginning of each combat, Spara's Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control. 3/3 |
Cagemail | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and can't attack. |
Bludgeon Brawl | 2R | Enchantment | Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's mana value. |
Maw of Kozilek | 3R | Creature — Eldrazi Drone | Devoid (This card has no color.) {C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.) 2/5 |
Moment of Defiance | 2B | Instant | Target creature gets +2/+1 and gains lifelink until end of turn. Draw a card. |
Dark Privilege | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature. |
Maniacal Rage | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and can't block. |
Escape Velocity | R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0 and has haste. Escape—{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
Flight | U | Enchantment — Aura | Enchant creature Enchanted creature has flying. |
Charging Bandits | 4B | Creature — Human Rogue | Whenever Charging Bandits attacks, it gets +2/+0 until end of turn. 3/3 |